Tag: NecronomiCon
Great Call of Cthulhu Campaigns (NecronomiCon 2022)
Celebrating the fortieth anniversary of the game, we look back at the campaigns that helped sustain the legacy! Call of Cthulhu has long been known for its richly envisioned campaign settings that pit intrepid globe-trotting adventurers against the forces of the Mythos, including Masks of Nyarlothotep, Horror on the Orient Express, Unseen Masters, Beyond the Mountains […]
The Dark Worlds of Junji Ito (NecronomiCon 2022)
“It was made for me!” The Dark Worlds of Junji Ito Internationally acclaimed mangaka Junji Ito creates stories of strange obsession, transformation, and contamination unlike any other. Our panelists discuss his work and influences, and his impact as one of the masters of the international weird. Panelists: Nadia Bulkin (M), Cassandra Khaw, Sean Moreland, K. […]
But Stranger Still is Lost Carcosa (NecronomiCon 2022)
On the shores of Lake Hali, in the star cluster Hyades stands the doomed city of Carcosa. Created by Bierce, developed by Chambers, and embraced by many others in fiction, games, and television, Carcosa is a mysterious and dread location. Our panelists discuss representations of the city and its inhabitants in different works, and how […]
Everyone Dies or Goes Insane: Survival and Consequences in Horror Gaming (NecronomiCon 2022)
Horror RPGs such as Call of Cthulhu are characterized as “everyone dies or goes insane” in every game, but in reality, all games should not require tearing up character sheets. This panel explores the options and reasons for character survival. How does the Keeper employ game mechanics and meaningful consequences that are true to theme […]
Lovecraft in Southeast Asia (NecronomiCon 2022)
Classic pulp-era writers looked to French Indochina and the islands of the South Pacific as mysterious and exotic settings, a source for strange artifacts and distant adventure. Leng, the Tcho-Tcho, and Shugoran were inserted into the region without consideration for local cultures and history. Unsurprisingly, fiction and gaming scenarios by Western authors often focus on […]