Horror RPGs such as Call of Cthulhu are characterized as “everyone dies or goes insane” in every game, but in reality, all games should not require tearing up character sheets. This panel explores the options and reasons for character survival. How does the Keeper employ game mechanics and meaningful consequences that are true to theme while encouraging creative problem-solving and decision-making from players?
Panelists: Lynne Hardy, Kenneth Hite, Mike Mason (M), Cameron Mosbarger, Oscar Rios
https://www.chaosium.com/lynne-hardy/
https://www.twitter.com/kennethhite
https://www.chaosium.com/mike-mason/
CORE Products: https://www.drivethrurpg.com/browse.php?filters=100202_0_0_0_0
https://www.patreon.com/legendsoftabletop
Theme music created by Brett Miller http://www.brettmillermusic.net/