Crossbow Warrior – The Legend of William Tell
Released: December 10, 2015
Publisher: Scherrer Medien GmbH
Developer: MobyDick Games
MSRP: $8.99, Steam
OS: Windows 7 and above
Processor: Intel(R) Core(TM) i5
Memory: 2 GB RAM
Graphics: NVIDIA GeForce GT 710 or AMD Radeon HD 8500 and above
OS: OS X Yosemite
Processor: 2.93 GHz Intel Core
Memory: 2 GB RAM
Graphics: ATI Radeon HD 5750
Storage: 2 GB available space
It’s a goofy deer! Look at Sir Goofy Deer eyeball that crossbow with such unbridled glee. I’m excited too, Sir Goofy Deer. Let me assure you, I’m excited, too. Apparently this is not the only title available from the developer MobyDick Games. They have built a somewhat extensive backlog of apps that are available on Google Play.
I was first taken aback by what I am guessing to be instructions in Swiss? German? on the opening graphic of this video game. Crap! This brain is the byproduct of United States Public Education, and only goes one language! I would be so lost! Thankfully, the Steam page says that there are two languages available for this game, English and German. (Sigh of relief).
Now that the language issues have been addressed, ever onward I shall go. I am impressed with the simple tutorial level, it plays similar to a certain Italian plumber friend we are all familiar with by now, at least from this point of view, being a sidescroller, but with a crossbow that you can take your time to aim and shoot.
There is a little trail of dots superimposed over the trajectory of the shot before it has been made, which helps a great deal to ensure accuracy. The controller response (I’m using an Xbox-Style controller, and of course the controls can be customized via the classic M&K combination, should you want to use it) is fairly on point. It seems to me there is just the slightest bit of latency. Of course, I could always be incorrect, it may be my own hardware issue. It just seems to me that the tiniest bit of latency is apparent.
There are little bits of violence implied. However, there is no gratuitous violence. I have yet to run across any specifically bloody bits. The cartoonish treatment of that scenario and the environment in general would lead me to have no issue with telling readers of all ages to go to town, jump around and impale your targets with projectiles flung from the crossbow of William Tell. That being said, the voice acting has been carried out with great enthusiasm. Upon reflection, the latency is purposeful after all, it does provide an extra bit of challenging gameplay. Additional levels ramp up the variety of environments to explore, and with said variety, a plethora of dangers present themselves to the character of William Tell.
Poor choice in footwear aside (chuckleworthy at least), I give this Steam debut from Moby Dick Games a gold star and look forward to whatever future titles they may bring to the Steam Marketplace.